Sparse to Dense 3D Reconstruction From Rolling Shutter Images

Olivier Saurer, Marc Pollefeys, Gim Hee Lee; Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2016, pp. 3337-3345

Abstract


It is well known that the rolling shutter effect in images captured with a moving rolling shutter camera causes inaccuracies to 3D reconstructions. The problem is further aggravated with weak visual connectivity from wide baseline images captured with a fast moving camera. In this paper, we propose and implement a pipeline for sparse to dense 3D construction with wide baseline images captured from a fast moving rolling shutter camera. pecifically, we propose a cost function for Bundle Adjustment (BA) that models the rolling shutter effect, incorporates GPS/INS readings, and enforces pairwise smoothness between neighboring poses. We optimize over the 3D structures, camera poses and velocities. We also introduce a novel interpolation scheme for the rolling shutter plane sweep stereo algorithm that allows us to achieve a 7x speed up in the depth map computations for dense reconstruction without losing accuracy. We evaluate our proposed pipeline over a 2.6km image sequence captured with a rolling shutter camera mounted on a moving car.

Related Material


[pdf]
[bibtex]
@InProceedings{Saurer_2016_CVPR,
author = {Saurer, Olivier and Pollefeys, Marc and Hee Lee, Gim},
title = {Sparse to Dense 3D Reconstruction From Rolling Shutter Images},
booktitle = {Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)},
month = {June},
year = {2016}
}